Microscope I History: Difference between revisions
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<h3>Civilizations Established (Light)</h3> | <h3>Civilizations Established (Light)</h3> | ||
< | <ol type="i"> | ||
<li>Stabilization of magic foments the rise of civilizations (Light) | <li>Stabilization of magic foments the rise of civilizations (Light) | ||
<li>'''Tifereon''' authors the '''Inaer''', a prophetic tome cataloging a far future cataclysm he claimed “echoed back” to his time. (Dark) | <li>'''Tifereon''' authors the '''Inaer''', a prophetic tome cataloging a far future cataclysm he claimed “echoed back” to his time. (Dark) | ||
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<li>The giants awaken. (Light) | <li>The giants awaken. (Light) | ||
<li>Elves learn the magic and architecture of monolithic structures from giants. (Light) | <li>Elves learn the magic and architecture of monolithic structures from giants. (Light) | ||
</ | </ol> | ||
<h3>The Fairy War (Dark)</h3> | <h3>The Fairy War (Dark)</h3> | ||
< | <ol type="i"> | ||
<li>Oshira (giant fey) attack the city of '''Rymnelle''' when a sacred grove is threatened. (Dark) | <li>Oshira (giant fey) attack the city of '''Rymnelle''' when a sacred grove is threatened. (Dark) | ||
<li>The aid of the Thri-kreen turns the battle at '''Rymnelle'''. (Light) | <li>The aid of the Thri-kreen turns the battle at '''Rymnelle'''. (Light) | ||
</ | </ol> | ||
<h3>The Magical Inquisition (Dark)</h3> | <h3>The Magical Inquisition (Dark)</h3> | ||
< | <ol type="i"> | ||
<li>A deadly explosion at the mine of '''Dulway’n''' motivates dwarven king '''Azak''' to ban magic. (Dark) | <li>A deadly explosion at the mine of '''Dulway’n''' motivates dwarven king '''Azak''' to ban magic. (Dark) | ||
<li>'''Ysara Neldrin''' forms the clandestine organization '''The Orphic Veil''' on Belmea. (Light) | <li>'''Ysara Neldrin''' forms the clandestine organization '''The Orphic Veil''' on Belmea. (Light) | ||
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<li>'''Arin’silath''' opens the '''Arcane Gladiatorial Arena'''. (Dark) | <li>'''Arin’silath''' opens the '''Arcane Gladiatorial Arena'''. (Dark) | ||
<li>The Orphic Veil uncovers long vacant Duergar Ruins on Belmea. (Light) | <li>The Orphic Veil uncovers long vacant Duergar Ruins on Belmea. (Light) | ||
<li>Why did '''Ysara Neldrin''' dedicate her life to the pursuit of power? | Belmea | '''Duergar Ruins''' show a glimpse of a future war that she dedicates her life to stopping. (Light) | <ul><li>Why did '''Ysara Neldrin''' dedicate her life to the pursuit of power? | Belmea | '''Duergar Ruins''' show a glimpse of a future war that she dedicates her life to stopping. (Light)</ul> | ||
<li>A gifted human sorcerer named '''Tassarion Elaric''' leads a cultural revolution to emancipate the arcanists. (Light) | <li>A gifted human sorcerer named '''Tassarion Elaric''' leads a cultural revolution to emancipate the arcanists. (Light) | ||
<li>How did '''Tassarion Elaric''' escape the '''Arcane Gladiatorial Arena'''? | The druid '''Ael’yeth Naialine''' infiltrates the arena as a combatant. | A bloodbath creates opportunity for many arcane casters to escape. (Dark) | <ul><li>How did '''Tassarion Elaric''' escape the '''Arcane Gladiatorial Arena'''? | The druid '''Ael’yeth Naialine''' infiltrates the arena as a combatant. | A bloodbath creates opportunity for many arcane casters to escape. (Dark)</ul> | ||
<ul><li>How did '''Ael’yeth Naialine''' create a plan that pushed back the border expansion of '''Arin’silath''' and contributed to the freeing of captive mages? | Ael’yeth called a council of ents from the local forest. | The ent attack created an opening for the mages to be freed. (Light)</ul> | |||
<li>'''Queen Jaraka''', daughter of '''Azak''' and a loyal worshiper of '''Dharthane''', god of knowledge and engineering, officially ends the Magical Inquisition. (Light) | <li>'''Queen Jaraka''', daughter of '''Azak''' and a loyal worshiper of '''Dharthane''', god of knowledge and engineering, officially ends the Magical Inquisition. (Light) | ||
<li>'''The Orphic Veil''' manifests '''Serelune''', goddess of peace, to aid in healing the post-inquisition world. (Light) | <li>'''The Orphic Veil''' manifests '''Serelune''', goddess of peace, to aid in healing the post-inquisition world. (Light) | ||
<li>'''Ysara Neldrin''' is granted knowledge from '''Katharsidan''', the god of death, to achieve undeath. She creates the '''Black Reach''' to uphold her end of the bargain. (Dark) | <li>'''Ysara Neldrin''' is granted knowledge from '''Katharsidan''', the god of death, to achieve undeath. She creates the '''Black Reach''' to uphold her end of the bargain. (Dark) | ||
</ | </ol> | ||
<h3>The Age of Empires (Light)</h3> | <h3>The Age of Empires (Light)</h3> | ||
<h3>The War for Control of the Skies (Dark)</h3> | <h3>The War for Control of the Skies (Dark)</h3> | ||
Revision as of 01:23, 25 October 2024
| Part of a series on Microscope Session I
|
What follows is the history of Arcis as established in Microscope, and should not be edited except to fix formatting or improve clarity.
Civilizations Established (Light)
- Stabilization of magic foments the rise of civilizations (Light)
- Tifereon authors the Inaer, a prophetic tome cataloging a far future cataclysm he claimed “echoed back” to his time. (Dark)
- Thri-kreen worship of Solstea grants the moon divine consciousness (Dark)
- Ysara Neldrin ascends as first mage queen. (Light)
- Ilithel, goddess of motherhood and compassion, is first to grant humans healing magic. (Light)
- Dwarves construct deep roads connecting their kingdoms. (Light)
- The elven explorer Halpeccia Goldraven is the first air breather to discover their aquatic neighbors. (Dark)
- The giants awaken. (Light)
- Elves learn the magic and architecture of monolithic structures from giants. (Light)
The Fairy War (Dark)
- Oshira (giant fey) attack the city of Rymnelle when a sacred grove is threatened. (Dark)
- The aid of the Thri-kreen turns the battle at Rymnelle. (Light)
The Magical Inquisition (Dark)
- A deadly explosion at the mine of Dulway’n motivates dwarven king Azak to ban magic. (Dark)
- Ysara Neldrin forms the clandestine organization The Orphic Veil on Belmea. (Light)
- Elven arcane monolithic spires repel and dominate Magical Inquisition war efforts. (Dark)
- The last victims of Caster’s Ailment are locked away in a deep underground vault. (Light)
- Arin’silath opens the Arcane Gladiatorial Arena. (Dark)
- The Orphic Veil uncovers long vacant Duergar Ruins on Belmea. (Light)
- Why did Ysara Neldrin dedicate her life to the pursuit of power? | Belmea | Duergar Ruins show a glimpse of a future war that she dedicates her life to stopping. (Light)
- A gifted human sorcerer named Tassarion Elaric leads a cultural revolution to emancipate the arcanists. (Light)
- How did Tassarion Elaric escape the Arcane Gladiatorial Arena? | The druid Ael’yeth Naialine infiltrates the arena as a combatant. | A bloodbath creates opportunity for many arcane casters to escape. (Dark)
- How did Ael’yeth Naialine create a plan that pushed back the border expansion of Arin’silath and contributed to the freeing of captive mages? | Ael’yeth called a council of ents from the local forest. | The ent attack created an opening for the mages to be freed. (Light)
- Queen Jaraka, daughter of Azak and a loyal worshiper of Dharthane, god of knowledge and engineering, officially ends the Magical Inquisition. (Light)
- The Orphic Veil manifests Serelune, goddess of peace, to aid in healing the post-inquisition world. (Light)
- Ysara Neldrin is granted knowledge from Katharsidan, the god of death, to achieve undeath. She creates the Black Reach to uphold her end of the bargain. (Dark)
