Microscope I History: Difference between revisions
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Created page with "{{MicroscopeSessionI}} What follows is the history of Arcis as established in Microscope, and should not be edited except to fix formatting or improve clarity. <h3>Civilizations Established (Light)</h3> <h3>The Fairy War (Dark)</h3> <h3>The Magical Inquisition (Dark)</h3> <h3>The Age of Empires (Light)</h3> <h3>The War for Control of the Skies (Dark)</h3> <h3>The Forge War (Dark)</h3> <h3>The End of the Old Racial Kingdoms (Light)</h3> <h3>The Fall of the Silver Reach..." |
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<h3>Civilizations Established (Light)</h3> | <h3>Civilizations Established (Light)</h3> | ||
<ul style="list-style-type: lower-roman; padding-left: 0;"> | |||
<li>Stabilization of magic foments the rise of civilizations (Light) | |||
<li>Tifereon authors the Inaer, a prophetic tome cataloging a far future cataclysm he claimed “echoed back” to his time. (Dark) | |||
<li>Thri-kreen worship of Solstea grants the moon divine consciousness (Dark) | |||
<li>Ysara Neldrin ascends as first mage queen. (Light) | |||
<li>Ilithel, goddess of motherhood and compassion, is first to grant humans healing magic. (Light) | |||
<li>Dwarves construct deep roads connecting their kingdoms. (Light) | |||
<li>The elven explorer Halpeccia Goldraven is the first air breather to discover their aquatic neighbors. (Dark) | |||
<li>The giants awaken. (Light) | |||
<li>Elves learn the magic and architecture of monolithic structures from giants. (Light) | |||
</ul> | |||
<h3>The Fairy War (Dark)</h3> | <h3>The Fairy War (Dark)</h3> | ||
<ul style="list-style-type: lower-roman; padding-left: 0;"> | |||
<li>Oshira (giant fey) attack the city of Rymnelle when a sacred grove is threatened. (Dark) | |||
<li>The aid of the Thri-kreen turns the battle at Rymnelle. (Light) | |||
</ul> | |||
<h3>The Magical Inquisition (Dark)</h3> | <h3>The Magical Inquisition (Dark)</h3> | ||
<ul style="list-style-type: lower-roman; padding-left: 0;"> | |||
<li>A deadly explosion at the mine of Dulway’n motivates dwarven king Azak to ban magic. (Dark) | |||
<li>Ysara Neldrin forms the clandestine organization “The Orphic Veil” on Belmea. (Light) | |||
<li>Elven arcane monolithic spires repel and dominate Magical Inquisition war efforts. (Dark) | |||
<li>The last victims of Caster’s Ailment are locked away in a deep underground vault. (Light) | |||
<li>Arin’silath opens the Arcane Gladiatorial Arena. (Dark) | |||
<li>The Orphic Veil uncovers long vacant Duergar Ruins on Belmea. (Light) | |||
<li>A gifted human sorcerer named Tassarion Elaric leads a cultural revolution to emancipate the arcanists. (Light) | |||
<li>Queen Jaraka, daughter of Azak and a loyal worshiper of Dharthane, god of knowledge and engineering, officially ends the Magical Inquisition. (Light) | |||
<li>The Orphic Veil manifests Serelune, goddess of peace, to aid in healing the post-inquisition world. (Light) | |||
<li>Ysara Neldrin is granted knowledge from Katharsidan, the god of death, to achieve undeath. She creates the Black Reach to uphold her end of the bargain. (Dark) | |||
</ul> | |||
<h3>The Age of Empires (Light)</h3> | <h3>The Age of Empires (Light)</h3> | ||
<h3>The War for Control of the Skies (Dark)</h3> | <h3>The War for Control of the Skies (Dark)</h3> | ||
Revision as of 01:04, 25 October 2024
| Part of a series on Microscope Session I
|
What follows is the history of Arcis as established in Microscope, and should not be edited except to fix formatting or improve clarity.
Civilizations Established (Light)
- Stabilization of magic foments the rise of civilizations (Light)
- Tifereon authors the Inaer, a prophetic tome cataloging a far future cataclysm he claimed “echoed back” to his time. (Dark)
- Thri-kreen worship of Solstea grants the moon divine consciousness (Dark)
- Ysara Neldrin ascends as first mage queen. (Light)
- Ilithel, goddess of motherhood and compassion, is first to grant humans healing magic. (Light)
- Dwarves construct deep roads connecting their kingdoms. (Light)
- The elven explorer Halpeccia Goldraven is the first air breather to discover their aquatic neighbors. (Dark)
- The giants awaken. (Light)
- Elves learn the magic and architecture of monolithic structures from giants. (Light)
The Fairy War (Dark)
- Oshira (giant fey) attack the city of Rymnelle when a sacred grove is threatened. (Dark)
- The aid of the Thri-kreen turns the battle at Rymnelle. (Light)
The Magical Inquisition (Dark)
- A deadly explosion at the mine of Dulway’n motivates dwarven king Azak to ban magic. (Dark)
- Ysara Neldrin forms the clandestine organization “The Orphic Veil” on Belmea. (Light)
- Elven arcane monolithic spires repel and dominate Magical Inquisition war efforts. (Dark)
- The last victims of Caster’s Ailment are locked away in a deep underground vault. (Light)
- Arin’silath opens the Arcane Gladiatorial Arena. (Dark)
- The Orphic Veil uncovers long vacant Duergar Ruins on Belmea. (Light)
- A gifted human sorcerer named Tassarion Elaric leads a cultural revolution to emancipate the arcanists. (Light)
- Queen Jaraka, daughter of Azak and a loyal worshiper of Dharthane, god of knowledge and engineering, officially ends the Magical Inquisition. (Light)
- The Orphic Veil manifests Serelune, goddess of peace, to aid in healing the post-inquisition world. (Light)
- Ysara Neldrin is granted knowledge from Katharsidan, the god of death, to achieve undeath. She creates the Black Reach to uphold her end of the bargain. (Dark)
